Run /play in Discord to get your wallet hash, connect it here, then play.
About 1 coin per minute of skilled play.
Hydrate first. It's a long session.
Fight and parlay odds, place bets with Pisse Coin. No license required.
Every transaction ever made, as a SHA-256 chain your own browser re-verifies. Now in psychedelic 3D.
Net worth over time, where every coin came from and went, your arcade records and achievements.
Top-down stealth. Sneak past guard flashlights and street patrols into the Tax Man's house, stand on the stash to load your duffel bag, and get it to the getaway van. The coins are really his - straight out of his wallet into yours. Every coin you take slows you down, lifting the first one starts a silent alarm, and getting caught means you leave with nothing.
Texas Hold'em for real Pisse Coins, two to twelve to a table. Buy in for 10 coins and the chips in front of you are your actual wallet - every raise, every call and every pot. Blinds are 0.10 / 0.20 and everybody sits with the same stack, so the four house tables differ only in how many chairs they have. The house takes the same 5% every other wager here pays, capped at three big blinds and never on a hand that did not see a flop. Every deck is committed to before the cards come out and the seed is published afterwards, so the page can check the deal was honest in your own browser.
One chess board, and everybody plays White. Black is one of eighteen deliberately terrible engines from Tom 7's Elo World - one that only ever heads for the corner, one that refuses to capture anything, one that walks its king at yours - drawn at random for each board. You cannot play two moves in a row, so somebody else always has to move in between - and one turn in ten the machine rolls a bonus move and plays twice. Checkmate it and every player is paid 1 coin for every move they contributed; three votes resigns the board and deals a new opponent.
One game of chess against Stockfish, and you set how hard it plays before the first move - anywhere from 100 to 2000, in twenty-fives. That number is also the prize: one coin per 200 Elo, so beating it at 400 pays 2 and beating it at 2000 pays 10. Only a checkmate pays; a draw, a loss and a resignation are all worth nothing, which makes the dial a bet rather than a difficulty setting. You are White, there is no clock, and the server checks every move against its own copy of the board - the win that pays is a checkmate it watched happen.
As many chess puzzles as you can find in three minutes. Every one is White to move and forced mate - mate in one to start with, mate in two once you get going, and the positions get busier the further you get. Three mistakes and you are out, but a wrong move only ends that puzzle: you are shown the move you missed and dealt the next one. Every answer was proved by exhaustive search before it was written down, and every puzzle has exactly one winning first move, so you can never be right and be marked wrong.
Twenty real openings, ten moves of each, and the point is to learn them. You play White and Black always answers with the book reply, so the line in front of you is the line in the books - the Italian, the Najdorf, the Queen's Gambit, the London. Every opening comes with one sentence on what White is actually trying to do. A wrong move costs one of three lives and is never played: you are shown the move that belongs there and it goes on for you. Stuck? Show me gives it away for free - it costs no life, only the point.
A shared physics sandbox on a world far bigger than your screen - pinch, scroll or use the buttons to zoom, drag to pan. Two balls a second, every one launched from the same spout with the same push, so they all trace one identical route until you change the course. They bounce forever and never lose any energy. Drop squares, triangles, circles and planks in the way and everyone else playing sees them appear and move in real time. Pays no coins, purely for the vibes.
A shared table of Duplo, in 3D. Eight classic brick sizes in bright pastels, a ghost showing exactly where the next one lands, and a snap that lines it up flush with whatever is already there. Swing the camera round with a drag, zoom with the wheel, and stack up to twenty-four bricks high. Everyone builds on the same table and sees each other's bricks appear as they go down - but only whoever placed a brick can take it away. Pays no coins, purely for the vibes.
Classic falling blocks, speed ramps up as you clear lines.
Keep eating or starve. Survival only pays off if you're actually good at it.
Buy low, sell high across NYC, dodge Officer Hardass, cash out before day 30.
Steer the ball off your paddle to clear the wall - aim with where it lands.
Hop diagonally across the pyramid to flip every cube, dodge the chaser.
Name 5 highlighted countries, 4 seconds each - 2 correct pays 1 coin, a perfect 5/5 pays 6.9.
No weapon, just dodge - survive the swarm of wanderers, seekers, and zigzaggers as long as you can.
Name the country behind 5 flags, 10 seconds each - 2 correct pays 0.5 coins, a perfect 5/5 pays 3.
๐ต Mobile only. Enemy piis close in carrying a speech bubble - type their message exactly to take them down before they reach you. 3 lives, gets faster and wordier fast.
Pan and zoom a real street photo (you can't move around) and guess the country - one wrong guess ends the run. 1 coin per correct country, +5 bonus every 5 in a row.
Same street photos, different question: drop a pin on the world map where you think it was taken. Round one accepts anything within 4,000 km - the circle shrinks every round until it's 75.
Completely idle - no controls, nothing to do. Leave the tab open and it mines 0.01 coins a minute while your Pii wanders a field of raining SHA-256 hashes that ricochet off it. Keeps mining in the background.
Nine holes, par 27. Drag back from the ball and let go - bumpers bounce, sand kills your roll, water costs a stroke, and hitting the cup too fast lips it out. Beat par to score.
Mini Golf, one life, and a three-click swing: set the line, tap for power, then tap a ~60ms window to strike clean or shank it up to 22ยฐ off. Water does not cost a stroke - it ends the run, and so does a 7th stroke on any hole. 7 holes, no checkpoints. Holes you finish are banked.
An endurance bit, not a way to earn: a one-way journey is 8 coins and takes at least 2 real hours. You cannot lose โ no crash, no game over. The bus always pulls right; hold your lane, keep the tach green, walk the coolant knob and pump the air. Neglect it all and it settles at 50% speed, work all four and it holds 150%. Coins bank as you drive.
The 1998 snowball fight, at dusk. Three kids against a computer team that grows every level โ drag one of yours to dodge, hold to wind up a throw and let go. Hold longer for a harder, longer throw; a weak one lands in the snow.
Read a real paragraph in one of the world's 40 most-spoken languages and name it - typos and alternate names ("farsi", "deutsch") count. One wrong guess, or a 30-second clock, ends the run.
A photo of a US state capital city - name the STATE it's the capital of. Pan and zoom for clues; one wrong guess, or a 25-second clock, ends the run.
476 spell, ability, unit, hero, building and item icons from WoW Classic, retail WoW, Warcraft III and StarCraft II - name each one. Play all of them or pick one game. Typos and alternate names count. One wrong answer, or a 20-second clock, ends the run.
462 Dota 2 hero ability and item icons - name each one. Play both halves or just one. Typos and the names people actually use ("BKB", "sheepstick", "hook") count. One wrong answer, or a 20-second clock, ends the run.
Name the island pulsing on the map, 20 seconds each - 3 rounds drawn from the 100 largest islands of Indonesia. 1 coin per correct, +2 bonus for 2/3, +8 for a perfect 3/3.
Pure luck - buy a cheap tray of balls (even 1 coin is enough) and fire them into a field of pegs (watch for warp pins!), no skill involved.
Raycasted first-person maze, rendered entirely in text. Move, turn, and shoot before the demons close in.
Clear the dots, dodge the ghosts, and turn the tables with a power pellet.
Dodge traffic, ride the logs, and fill all 5 homes before the clock runs out.
Clear the marching alien grid, snipe the mystery ship, don't let them reach you.
Tunnel through the earth, pump enemies until they pop, or drop rocks on them.
Tap to fire interceptors and protect your cities from the incoming barrage.
Alternate keys to build speed across the dash, long jump, and javelin.
Flap to fly, steer with momentum, and stay above enemies to win the joust.
Trap enemies in bubbles and pop them before they break free.
Q/W/O/P independently control each thigh and calf - alternate legs to actually walk 100m without faceplanting.
One ball, real flipper physics - work the bumpers, slingshots, and drop targets before it drains.
Slow and idle-friendly - every 30s the wind picks a new heading, use the compass to steer back on course. One thumb, occasional glances.
Real 3D first-person shooter (Three.js) - clear a small map of enemies with mouse-look and WASD before they close in.
Rotate, thrust, and shoot - frictionless space physics, screen-wrap edges, and every rock you blast splits into smaller, faster ones.
Type the passage exactly as fast and accurately as you can - 70 wpm pays 1 coin, 120+ wpm pays the max 5.
Tap to flap through an endless column of pipes - one hit ends the run, score = pipes passed.
Classic 9x9/10-mine board, first click always safe - clear it fast for up to 5 coins, hit a mine and it's over.
3 days, 3 time-slots each - queue, garden, or mend & make do, then spend your ration points wisely. Fall short and the family eats... something.
Scramble fighters at real hostile contacts, leave false ones alone - friendly fire and missed threats both cost a life. 3 lives, gets busier fast.
Assign wounded soldiers to Bandage or Surgery before they worsen - the right station is faster, the wrong one still works, just slower.
Every convoy shows real per-route interception risk - Coastal, Mountain, or Forest. Pick well before the deadline, or lose the truck.
Real 3D low-poly street racing - weave between lanes to dodge traffic and scoop up coins. It only gets faster.
Cars drive past below your overpass. You have a rocket launcher. The shell takes over a second to get there and falls the whole way - lead the target, aim high, don't run out.
You're the monster. Stomp through a low-poly city block for points before the clock runs out - dodge the police car or get stunned.
Zone each tile before its timer runs out - cluster matching zones for a bonus, don't put industrial next to residential.
Real 3D - tap to drop the sliding block onto the tower. Overhang gets sliced off, so precision keeps you wide. Land it dead-center for a PERFECT.
Real 3D - tilt the board to roll the marble to the goal. Dodge the holes and beat the level timer. Every level cleared pays more.